uClinux v2.6.22-uc1,在http://dl.qj.net上能下载到,uClinux应该是专门用在嵌入式系统上的一个LINUX版本,老外很钻研阿,搞到PSP上了。我的PSP自制系统是3.52m33,把uClinux v2.6.22-uc1下载后放在运行1.5程序的文件夹下就OK了。
果然能够正常运行,但毕竟uClinux单薄了点,没办法,PSP内存的问题导致啊~~!输入法很奇特,使用L和R或者L+R。唯一遇到的一个问题是发觉用halt命令不能退到自制系统,而是直接关机了,说明uClinux的运行时跟自制系统无任何关系哦。
Showing posts with label psp. Show all posts
Showing posts with label psp. Show all posts
Saturday, June 21, 2008
Sunday, March 18, 2007
triangle_strip,triangle_fan,triangle_list
看了一下psp sdk里对sceGuDrawArray中prim这个参数的值的描述,始终对“3 vertices for the first primitive, 1 for every following”这句话的后半句理解不能!
void sceGuDrawArray ( int prim,
int vtype,
int count,
const void * indices,
const void * vertices
)
Draw array of vertices forming primitives.
Available primitive-types are:
* GU_POINTS - Single pixel points (1 vertex per primitive)
* GU_LINES - Single pixel lines (2 vertices per primitive)
* GU_LINE_STRIP - Single pixel line-strip (2 vertices for the first primitive, 1 for every following)
* GU_TRIANGLES - Filled triangles (3 vertices per primitive)
* GU_TRIANGLE_STRIP - Filled triangles-strip (3 vertices for the first primitive, 1 for every following)
* GU_TRIANGLE_FAN - Filled triangle-fan (3 vertices for the first primitive, 1 for every following)
* GU_SPRITES - Filled blocks (2 vertices per primitive)
在看了
http://hankfiles.pcvsconsole.com/answer.php?file=87
后才恍然大悟原来是这个意思,似乎的确是sdk文档上没说清楚。
triangle_strip:就是前3个点组成一个简单图形(这里不就是3角形嘛),第4个点和其之前2个点组成又一个简单图形,以此类推。
triangle_fan:就是前3个点组成一个简单图形,第4个点和其之前一个点以及第一个点组成又一个简单图形,以此类推。
triangle_list:哈哈,见图。。。。。
void sceGuDrawArray ( int prim,
int vtype,
int count,
const void * indices,
const void * vertices
)
Draw array of vertices forming primitives.
Available primitive-types are:
* GU_POINTS - Single pixel points (1 vertex per primitive)
* GU_LINES - Single pixel lines (2 vertices per primitive)
* GU_LINE_STRIP - Single pixel line-strip (2 vertices for the first primitive, 1 for every following)
* GU_TRIANGLES - Filled triangles (3 vertices per primitive)
* GU_TRIANGLE_STRIP - Filled triangles-strip (3 vertices for the first primitive, 1 for every following)
* GU_TRIANGLE_FAN - Filled triangle-fan (3 vertices for the first primitive, 1 for every following)
* GU_SPRITES - Filled blocks (2 vertices per primitive)
在看了
http://hankfiles.pcvsconsole.com/answer.php?file=87
后才恍然大悟原来是这个意思,似乎的确是sdk文档上没说清楚。
triangle_strip:就是前3个点组成一个简单图形(这里不就是3角形嘛),第4个点和其之前2个点组成又一个简单图形,以此类推。
triangle_fan:就是前3个点组成一个简单图形,第4个点和其之前一个点以及第一个点组成又一个简单图形,以此类推。
triangle_list:哈哈,见图。。。。。
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